![]() ![]() ![]() Overhaul of casting, disjunction and upkeep costs in line with priority #5 of the direction for balance: strategies involving the casting of non-summon strategic spells will now be more viable and spellcasting may be more dynamic ( rationale for the values on the forum).Non-Sea Creature with Swimming now use 4 MP per hex to move over Water, while Flying and Floating units regenerate a lot less over Water, boosting Sea Creatures and reducing the overpowerness of high-mobility stacks ![]() ![]() This weakens domineering Flying/Floating doomstacks or harassing strategies (see discussion on the forum). Change to mobility: as announced in previous articles ( v1.28 & v1.29), a major change is finally there, reducing the mobility of Swimming units on Water (except for Sea Creatures) and making life more difficult for Flying and Floating units (who basically won't regain health when starting their turn above Water).Mind Controlled units now have +50% upkeep, nerfing mind-control strategies, while production and defense are boosted with cheaper Siege Workshops, Wooden Walls and access to racial defensive building after Builders' Hall Several rounds of tweaks had already been implemented to deal with priority #4 of the community directions for balance, but after taking stock of the balance of production vs mind-control strategies reached in v1.29 and previous versions, more was needed. Boost to production & defense and further tweaks to Mind-control strategies (50% higher upkeep of Mind-controlled units, Lesser Charm and Lesser Convert for Bards and Evangelists).Three broad areas are affected by this release: As usual, it also improves description of skills, abilities, etc. PBEM and Single Player Balance Mod v1.3: one of the last few major updates (Community) v1.3 is the first of the v1.3x update: it significantly changes mobility over Water, altering the relative advantages of Swimming, Floating and Flying units, modifies the costs of strategic spells to make non-summon spellcasting more viable across the board, and pushes the cursor further in favour of production vs mind-control. ![]()
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